GIG reference manual

appendix D - GIG file extensions

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File extensions overview

In general:
.dys		.ens		solids
.dyn		.enn		NURBS
.dyw		.enw		windows and cameras

still files:

_s.dys		_s.ens		solid
_grid.dys	_grid.ens	grid data
_x.dyw		_x.enw		camera 1, side window
_y.dyw		_y.enw		camera 2, top window
_z.dyw		_z.enw		camera 3, front window

ani(mation) files:

_na.dys		_na.ens		solid
_grid.dys	_grid.ens	grid data
_ac.dyw		_ac.enw		animation data
_ax.dyw		_ax.enw		camera 1, side window
_ay.dyw		_ay.enw		camera 2, top window
_az.dyw		_az.enw		camera 3, front window

save solid or save active:

_s.dys		_s.ens		solid

save camera:

_x.dyw		_x.enw		camera 1, side window
_y.dyw		_y.enw		camera 2, top window
_z.dyw		_z.enw		camera 3, front window

save lights:

_l.dys		_l.ens		lights

save texture:

.dlt		.elt		texture
.dlm		.elm		map

save freeform:

.pth		.net		freeform data

save nurbs

_p.dyn		_p.enn		NURBS model

save (animation) track:

_na.trk				animation track

save picture:

.tif				TIFF format image file
.tga				TARGA format image file

render 3d:

.vox				GIG's 3D image file format

VRML 1.0:

.wrl				VRML 1.0 file format

Other files that may be encountered:

layout.txt	tmplayout.txt	screen lay-out
.pgsz				page size
.bwf				wire frame flipbook
_S.dys		_S.ens		default spline
_F.dys		_F.ens		default field
_P.dys		_P.ens		default particle system
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