Usage
Click the add point button to activate it. The following prompt will be displayed:
move ruler to the frame for the new point, then clickmove inserted point to the required location, then click
Comments
If the keyboard toggle button is active, all responses for the selection of the frame number and the x, y, z position of the point will be through keyboard input. This allows for more precise control and can be much faster when working with large models. If the added point is not in the correct place in space or time, it can be removed by immediately clicking the undo button after adding the point.
See also
delete point, set point, move, tag